1.
Appreciate the importance of these different Games in the Philippines.
2.
To know systematically the classification and context analysis to traditional Games Filipino play.
3.
Understand the culture and history of the Filipinos
Laro ng Lahi
Ang sagot sa ilang problemang paglalaho ng kulturang Pilipino ay ang paggunita at aktong paggawa ng mga ito. Ang katutubong laro ay maituturing na palatandaan ng isang lahi, kung kaya’t dapat na balikan, pangalagaan sa pamamagitan ng aktong paglalaro, pagpipinta at pagsusulat.
Ang laro ng bawat lipi ay pagkakakilanlan ng isang pagkatao at pagkabansa. Humuhubog rin ito ng isang masining na kaisipan at masining na damdamin. Paghubog sa pag-uugali at paghahanda sa mga susunod pang mga karanasan ng pagiging propesyonal ay dulot rin ng kabataang paglalaro.
Ang Laro ng lahi (katutubong laro, larong kalye o larong pinoy) ay mahalagang simbolo ng ating pagiging Pilipino. Dito unang nalinang ang ating pakikipagkapwa, natutong mag-isip at gumawa ng desisyon na alam nating makakabuti para sa atin.
Kung babalikan ang masasayang kwento ng mga batang nakapaglaro ng laro ng lahi, hindi mauubos ang mga masasayang kwento na naging dulot ng larong ito. At walang duda na ito ang humubog at nagbigay kulay sa kamusmusan ng bawat batang Pilipino.
Sa panahon ngayon, higit na dapat makilala ng mga bata ang laro ng lahi dahil sa ito ay may masmagandang maidudulot sa kamalayan at paghubog sa kanilang kamusmusan.
Mga ilang pakinabang sa paglalaro ng laro ng lahi:
1. Isa itong mainam na ehersisyo sa mga bata
2. Natuturuan maging maliksi ang kilos
3. Nade-develop ang kanilang pakikipagkapwa
4. Natututong magdesisyon ng mabilis
5. Nakakapagpatalas ng isipan at napapalawak ang emahenasyon at pagkamalikhain
Narito ang ilan sa mga kilalang laro ng lahi na nakatampok sa blog na ito.
- Syatong (pastel, digital)
- Trumpo
- Tumbang Preso
- Luksong baka
- Luksong tinik
- Sungka
- Dama
- Patintero
TRUMPO
ts original cast included Ogie Alcasid, Michael V., Gelli de Belen, and theatre/voice actors Noni Buencamino, Earl Ignacio and Sheilou Bharwani. Tropa aired on Saturday nights and was originally directed by Jose Javier Reyes. However, when Reyes became busy with movies, former Goin' Bananas cast members Edgar "Bobot" Mortiz, Al Tantay and former Goin' Bananas headwriter Dan Salamante came in and assumed the respective posts of director and writers. Mortiz, Tantay and Salamante introduced new segments for the show, the most famous was "Battle of the Brainless", a satirical quiz show (taken from the 90's famous game show "Battle of the Brains" aired over RPN) where simple quiz questions are never answered. The show went on even when two of its main cast, Michael V. and Ogie Alcasid, left in 1995 to do another gag show for GMA entitled "Bubble Gang". The show won as Best Gag Show during the 1995 Star Awards for Television.
"Tropang Trumpo" started to decline when several new shows started copying its format. In 1998, the show had to reformat after Edgar Mortiz, Al Tantay and Dan Salamante left due to conflict with ABC executives. At the same time, cast members Smokey Manaloto and Earl Ignacio also left to side with their beleaguered director. Mortiz, Tantay, Salamante, Manaloto and Ignacio transferred to IBC where they did a new gag show entitled "Goin' Bayabas", a spin-off of the hit 80's gag show "Goin' Bananas". In mid-1998, original "Tropa" cast members Gelli de Belen and later addition, Carmina Villaroel left, and the show struggled to survive with its relatively new cast and staff. It finally closed at the end of the year and was replaced with "Ispup".
REFERENCE: http://en.wikipedia.org/wiki/Tropang_Trumpo
TUMBANG PRESO
(Pronounced as: tum-bahng preh-so) is a traditional Filipino children's game. The tumbang preso is still being played by the more active kids today. Even adults sometimes play it too, bringing back memories of the past.
This is a very common game among the youth all over the Philippines, played in backyards, parks or even in streets with less vehicular traffic, when Philippines host World Robot Olympiad, the game "Tumbang Preso" is being played. The equipment needed is empty milk can, slipper or a piece of flat stone as "pamato." For the purpose of making the game enjoyable and exciting, the composition of players should not be more than 9. The principle involved is to hit and knock down the milk can with the "pamato," and for the IT to put back the can inside a small circle a few meters away from the toe-line. When a player is tag while re-covering his pamato, he becomes the IT.
LUKSONG BAKA
Loosely translated in English, as “Jump over the Cow.”, is a traditional Filipino game that originated from Bulacan, it involes a minimum of 3 players and a maximum of 10 players. it involes the players jumping over the person called the "Baka", and the main goal of the players are to successfully jump over the "Baka" without touching or falling over him/her.
Rules of the game
- At the start of the game there should be one player that should be called "Taya" (It') or in this game the "Bakang lala" (Cow).
- The players should avoid contact or falling over the "Baka" player will jumping over him/her.
- The "Baka" player should start with a bend-down kneeling position (A "Baka" player bends over with his hands placed on his knees).
- All players are to jump over the "Baka" until all the players have jumped. Once the 1st set of jumping over the "Baka" is done, the "Baka" player's position will slowly change to rise-up after a succession of successesful jumping over the "Baka" player.
- Only the hands of the jumper may touch the back of the person who is bent over. If a player fails to avoid contact or fall over the "Baka", he/she will replace the "Baka" player, the next "Baka" player will start with a bend-down kneeling position (3), and the game continues until the all players decides to end the game.
]Healthy Game TipS
- There are no scores here to beat whatsoever so have fun and enjoy the game with other players.
- Be energetic, because this game requires it, specially after a long succession of successive jumps over the "Baka" player.
- Be cooperative with other players.
- If you are the "Baka" player, don't be frustrated, because after a consecutive number of jumps players eventually get fatigued and do mistakes in their jumps.
- Be confident to your self, as high as you can, don't be a "HERO".
- Enjoy the TRADITIONAL GAME OF FILIPINO "LUKSONG BAKA".
SUNGKA
Ang sungka ay isang larong may tablang ginagamitan ng sungkaan[1] - isang laruang tabla na kabilang sa mga mankala na may labing-anim na hukay - na nilalaro sa Indonesia (Borneo), Singapore, at Malaysia. Tinatawag na Tchonka, Naranj, Dakon o Sungka na nilalaro sa ibang mga bahagi ng (pangkaraniwan na sa Java), Sri Lanka, Maldives, katimugang Thailand, Pilipinas at Marianas. Nagmula ang pangalang "congklak" mula sa katawang Indonesia para sa mga maliliit na kabibeng tinatawag na sigay, na karaniwang ginagamit na piyesang panlaro.
Pinaniniwalang nagmula ang congkak mula sa salitang congak na nangangahulugang pagbilang sa matandang wika ng Malaysia. Pinaniniwalaang nagmula ang laro mula sa Kaharian ng Malaka kung saan na naging lubhang tanyag ito at kumalat patungo sa rehiyon ng Timog Hilagang Asya. Dahil sa maraming mga manlalakbay na mangangalakal na ito ang paglaganap na ito, sapagkat isang lungsod pangkalakalan ang kaharian ng Malaka. Noong mga naunang panahon, itinuturing na para sa hari, mag-anak ng hari, at mga naninirahan sa palasyo ang laro, ngunit nang lumaon lumaganap ito sa mga mamamayan sa loob ng kaharian. Sapagkat kahugis ng isang bangka ang congkak, pinaniniwalaang may kaugnayan ito sa isang alamat na naglalahad na may isang mangingisda na hindi makapamangka sa dagat tuwing kapanahunan ng tag-ulan, kaya wala siyang kitang salapi sa mga panahong ito. Para hindi mainip, nilikha ng mangingisda ang laruan na kamukha ng kaniyang bangka.
REFERENCE:http://wikimanqala.org/wiki/Sungka
DAMA
The DAMA/NaI experiment[1] was designed to detect dark matter using the direct detection technique. It was located at the Laboratori Nazionali del Gran Sasso in Italy and collected data during the period 1996-2002. Its successor is the DAMA/LIBRA experiment, which uses very similar detector technology but has a larger target mass of 250 kg.
The DAMA/NaI set up consisted of 9 scintillating thallium-doped sodium iodide (NaI) crystals of 9.7 kg each. Electrons and nuclei recoiling after a collision cause emissions of photons that are detected using photomultiplier tubes. A detected recoil can be caused by dark matter particles or by the background (thermal neutrons, radioactivity or cosmic radiation). The revolution of the Earth around the Sun causes an annual modulation of the dark matter flux. This should give rise to an annual modulation in the detected recoils and thus provides a simple way to extract a dark matter signal from the background.
The DAMA/NaI experiment has used this technique and is the only one to have reported a positive signal. The results of this experiment are controversial because other searches have not detected nuclear recoils due to dark matter interactions. All these other searches use sophisticated background elimination techniques instead of the annual modulation technique.
For weakly interacting massive particles (WIMP) interacting with nuclei through spin independent interactions, the available parameter space consistent with DAMA and all other experiments is very limited.[2] The case of spin dependent interactions is studied in three papers.[3][4][5]Inelastic dark matter,[6] mirror matter,[7] self-interacting dark matter,[8] scalar and pseudoscalar dark matter[9] and fourth generation neutrinos[10][11] have also been proposed as possible explanations for the DAMA signal.
REFERENCE: http://en.wikipedia.org/wiki/DAMA/NaI
PATINTERO

I don't know how to translate this into English but the Tagalog name of this famous and well-loved Filipino game is "Patintero" in Hiligaynon (Ilonggo) and Sugbuhanon (Cebuano) it is called "Tubiganay".
Perhaps the Tagalog name came from a Spanish word "tinte" meaning "tint" refering to the lines. I can see why the Visayas region dwellers call it "tubiganay" because in the dusty fields where it is being played, oftentimes, water is used to make the lines that is crucial to holding this game.
I recall breezy, moonlit nights of fun playing patintero under the light of Third World lamposts and the moon with my friends. Another variation is on hot, lazy summer afternoons, a few pails of water on a dusty patch of land, add a few neigborhood kids and you’ve got stiff competition going on! Patintero is a game of speed, agility, team work and being able to bluff.
What you need: even ground that you can write on using chalk or charcoal, or a patch of land that you can create lines using water or mark using a pointer stick. Some soil is really dark and loamy and instead of adding water or writing with chalk which would easily get unnoticed, you can use a stick to make shallow grooves in the soil for your lines.
Players: minimum number of 4 - 6 children, more would mean more fun!
The paying field:
On smooth cemented or asphalt ground, use chalk or, if the ground has a ligth-gray color, charcoal to draw a lines like below:
Perhaps the Tagalog name came from a Spanish word "tinte" meaning "tint" refering to the lines. I can see why the Visayas region dwellers call it "tubiganay" because in the dusty fields where it is being played, oftentimes, water is used to make the lines that is crucial to holding this game.
I recall breezy, moonlit nights of fun playing patintero under the light of Third World lamposts and the moon with my friends. Another variation is on hot, lazy summer afternoons, a few pails of water on a dusty patch of land, add a few neigborhood kids and you’ve got stiff competition going on! Patintero is a game of speed, agility, team work and being able to bluff.
What you need: even ground that you can write on using chalk or charcoal, or a patch of land that you can create lines using water or mark using a pointer stick. Some soil is really dark and loamy and instead of adding water or writing with chalk which would easily get unnoticed, you can use a stick to make shallow grooves in the soil for your lines.
Players: minimum number of 4 - 6 children, more would mean more fun!
The paying field:
On smooth cemented or asphalt ground, use chalk or, if the ground has a ligth-gray color, charcoal to draw a lines like below:

If there are more players, you must add more lines. The more lines you have, the more difficult (takes longer to finish) but the more exciting the game!

The Game:
Players make up two teams of even number (i.e. 2 against 2 or 3 against 3) They can use“maalis-alis” to make the groupings (see previous blog on “Maalis, alis”). Then team leaders can use Jack en Poy to decide who will play first. (Note: Jack en Poy in my next blog).
The winning team gets to run first while the losing team gets to guard the lines. The team leader is on the first line and he has the “power” to also run along the middle line to catch an opponent.

The running team use all speed and bluffing strategies to get through the lines and back earning them a total points relative to how many players were able to enter the lines and come back to the starting point.
When one member of the running team is tagged, then the runners now become the line guards and the guards now take turn as runners.

http://blographics.wordpress.com/laro-ng-lahi/
http://youtu.be/89AqYA-EeFs
http://youtu.be/ISaAO3f5hU0
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